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Dahong Luo

Software Engineer & ML Enthusiast

Passionate about creating innovative solutions through code and machine learning

Dahong Luo

About Me

I'm a Computer Science student at the University of Maryland with a passion for creative problem-solving and technology. My approach combines innovation with patience—I believe in connecting simple elements in innovative ways to develop unique solutions, whether through programming or collaborative projects. With experience in machine learning, software development, and a multilingual background, I'm dedicated to making meaningful contributions to the tech world.

My Core Values

Creativity

My passion for creativity began in childhood with LEGO blocks, where I discovered that simple elements could be combined to create complex structures. This translated seamlessly to programming, where I view code as another medium for creative expression. Through hackathons and collaborative projects, I've learned that creativity is about connecting basic elements in innovative ways to develop unique solutions to real-world challenges.

Patience

Facing complex subjects like machine learning and mathematical modeling taught me that true understanding requires persistence. By methodically exploring background information, iterating through concepts, and seeking mentorship, I've developed the patience to approach problems thoroughly. This patience allows me to look beyond surface-level issues to address root causes, leading to more effective and detailed solutions in my work.

Work Experience

June 2024 - Aug 2024

Software Engineering Intern

IZAI Corp

  • Created a RAG system using BM42 Hybrid Search, with Flask and Llama Index
  • Deployed an Azure web app with GitHub Actions CI/CD
  • Helped the development of the TTS model from an open-source model MetaVoice
  • Authored and published multiple in-depth technical blogs, focusing on AI tools and Machine Learning techniques
Dec 2023 - Jan 2024

Software Engineering Intern

InfoDeliver Corp

  • Based on an open-source project, developed an LLM agent using GPT-4 Vision, which analyzes the screen and takes appropriate actions according to the instructions
  • Annotated data and trained YOLOv7 model to detect web components such as buttons and input boxes

Education

Aug 2023 - May 2026 (expected)

University of Maryland, College Park

Bachelor's program, Computer Science major, Math minor

Honors Program, GPA of 3.81

Dean's List (Fall 2023 & Spring 2024)

Apr 2023 - Aug 2023

University of Tokyo

Bachelor's program, Science

Skills

Lingual Skills

Japanese English Mandarin

Programming Languages

Python (5+ years) C C++ Java JavaScript MIPS Assembly

Machine Learning

PyTorch TensorFlow Keras NumPy scikit-learn JAX Pandas MATLAB Transformer YOLO Deep Q Network

Tech Stack

Azure Docker Git Flask REST APIs React.js Next.js MongoDB SQL Hugging Face

Projects

LSTM Sound Event Detection Research

Group Project, Dec 2024

Conducted research using LSTM for Sound Event Detection that doesn't rely on future data. Wrote paper as first author, implemented data processing pipeline, and conducted ablation studies.

Mathematical Figure Transcriber VLM

Group Project, Dec 2024

Collected and cleaned a dataset of 788 mathematical images and corresponding transcriptions from the Mathverse dataset. Fine-tuned Llama 3.2 11B to improve the accuracy of transcribing mathematical figures, including complex handwritten notes and digital math figures.

Agent-Based ELMS Copilot

Group Project, Oct 2024

Grand prize winner at hackUMBC 2024. Created a multi-agent RAG system with hallucination prevention and built a study suggestion model using PyTorch trained on synthetic data.

Embedded Conditional GAN

Personal Project, Oct 2024

Recreated Generated Adversarial Network from the original paper. Improved the model by adding an Embedding Layer to generate images of arbitrary classes. Created a system that creates a seamless image transition video by gradually modifying the embedded values.

Cat Diffusion Model

Personal Project, Mar 2025

Created and trained UNet-based diffusion model to generate 32x32 images of cats. Collected and processed cat images from a Kaggle dataset. Trained the model on 30k images for 15 epochs, achieving 0.011 MSE loss with the test data.

Quantum Neural Network

Personal Project, Mar 2025

Created Quantum Neural Network using Qiskit to perform classification tasks. Trained AutoEncoder to compress input data, enabling the quantum algorithm to capture more useful information. Constructed Quantum Neural Network using ZZFeaturemap and RealAmplitude with 8 qubits system.

Fine-Tuning SAM2

Personal Project, Mar 2025

Fine-tuned Segmentation Anything Model 2 by Meta to segment brain tumors given the CT scan of brains, achieving 0.64 validation IoU training for 12 epochs. Performed Exploratory Data Analysis using a dataset from Kaggle.

NumPy Neural Network

Personal Project, June 2024

Built a PyTorch-inspired deep learning framework using only NumPy with custom layers, AutoGrad-like backpropagation, and full Transformer architecture, achieving 96.2% accuracy on MNIST.

Cyberpunk 2077 Steam Review Analysis

Group Project, May 2024

Performed exploratory data analysis on steam review data from a Kaggle dataset. Trained DistilBERT model to predict the upvote/downvote from review text, achieving 94% accuracy. Trained Gradient Boosted Tree to regress the future upvotes of a comment with 2.956 MAE loss on test data.

Medical Data Compilation System

Group Project, Feb 2024

1st place winner in Hacklytics 2024. Created a web app for managing medical documents with LLM-based pipelines for OCR, translation, and SQL database query handling.

Gesture Recognition Control System

Group Project, Feb 2024

1st Place of Spark of Genius Prize at Hack@CEWIT. Developed JarWiz, an innovative gesture and action recognition software enabling intuitive computer control through hand gestures and voice commands. Integrated Whisper model to support voice commands.

Reinforcement Learning Pacman

Personal Project, Mar 2024

Designed an AI that autonomously learns to play Pacman using reinforcement learning. Engineered a fully functional Pacman game environment from scratch using Pygame with modular architecture for easy integration with AI agents. Developed a Deep Q Network (DQN) model with PyTorch.

Machine Learning Audio Segmentation

Group Project, Jan 2024

Won "Best Digital Forensics Related Hack" at Hoya Hacks 2024. Developed a web app to pinpoint sound timestamps in videos for faster investigations. Built and trained a YAMNet-inspired audio classifier in PyTorch with a custom audio-to-image preprocessing pipeline.

Get In Touch

Email

dahongluo04@gmail.com

Phone

(240) 501-3234